week 12 [ May 2sd -> May 9th]

Purpose: [Artificial player prototype] starting the design of the bot

week 12 [April 27th -> May 2sd]

Purpose: [Artificial player prototype] analyzing prototype results

week 12 [April 21th -> April 27th]

Purpose: [Artificial player prototype] prototype achieved

The prototype consists of  3 parts:

NB: the *.ppt file is available here: click here

 

week 11 [April 14th -> April 21th]

week 10 [April 7th -> April 14th]

Purpose: [Artificial player prototype] prototype achieved

week 9[March 31st -> April 7th]

Purpose: [Artificial player prototype] achieving a basic decision tree for the prototype, starting  the prototype design

Week 8  [March 24th -> March 31 st]  

Purpose: [Artificial Player prototype] prototype implemented, project definitive  proposal updated

Week 7  [March 17th -> March 24 th]

Purpose: [Artificial Player prototype] start coding and start writing the proposal

Week 6 [March 10th -> March 17 th]

Purpose: [Artificial player prototype] designing the decision making process of the dogfighter prototype: more precisely having a decision tree for the dogfighter prototype.

 

Week 5

Purpose: [Artificial player prototype] write a document that explains how a real pilot chooses a maneuver and how the pilot model could make its choice.

Week3-4

Purpose: implement a basic Artificial player prototype

Week 3

Purpose: border the project topic :"implementing a Flight Simulator Artificial Player"

 

Week 1-2

Purpose: get as quick as possible information about the ICE project  (Intelligent Cockpit Environment)

Updated May 5th 2003